Subject: Re: [stella] New game - Fall Down From: "Aaron" <aaron@xxxxxxxxxxxxxxxxx> Date: Mon, 23 Aug 2004 05:01:22 +0100 (BST) |
Erik Eid said: > Hmm... how did I miss this? Were you posting in the Homebrew forums? Yep. I haven't really been following the 2600 forum... > For now I've been playing in Stella for Linux. I noticed that the title > screen gets garbled though the game itself seems to work fine. Maybe it's > just because it's an older Stella (1.3). Must be. It seems fine in Stella 1.4.1 and Z26. > I did notice that if I press the fire button to dig a hole in a platform, > all > the boxes that I've picked up disappear, rather than just one at a time. > Was > this intentional or is there a problem with the trigger debounce? It's intentional - you get different effects with different numbers of power-ups. > In a two-player game (or at least human against computer), when the game > is > over only the winning score was displayed. This may be an aspect of the > garbled title screen, but if not, I'd certainly like to see both scores. > There's plenty of room. > > Wait, I get it - it's a high score, colored for the player that achieved > it. > Still, it would be good to see the scores of the game that just finished. Yeah, you're not the first one to suggest that... I'll have to see if I can fit it in. Probably I'll put the words "high score" on there somewhere at least. > Though you're not adding features, can I suggest a change in the score > sound > on occasion, maybe for every ten or twenty points a player earns? After a > while of hearing the same sound over and over again, I'd be likely to turn > the volume down on my TV. Hrm... I could just make that particular sound effect shorter/quieter maybe? > I agree with the other members who have liked the character animation but > would like to see the background colors toned down a bit. Howso? Too bright? Aaron
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