Subject: Re: [stella] Lode Runner From: KirkIsrael@xxxxxxxxxxxxx Date: 1 Apr 2004 12:12:33 -0000 |
> On Thursday 01 April 2004 00:07, Glenn Saunders wrote: > > > in some ways. And then javascript would construct a URL to > > > send the board layout to a CGI script, which could then do > > > all the "dirty work" and spit out a binary. > > Two words: > > Macromedia Flash. > > At that point why wouldn't you just use java, for which this type > of app is strictly remedial code? I think I prefer keeping the heavy lifting serverside. I mean, the task is either making a clientside assembler and assembling the whole thing with the new map code, or some sort of binary splicing where you take preceompiled code and jam in a binary version of the new map. Neither is pretty. Also, by keeping things servserside, we can easily address the whole "contest infrastructure" issue; I mean we'll want something where people can upload/send-in their best work for judgement; why not just make it a further button press from what they're already doing. Not to mention, I think we should be able to invoke a well known assembler like DASM. > I mean, I think I like flash better at this point but generating > and outputting binaries has never been its forte... So it's now a UI problem, in where the possible solutions are javascript java applet flash or shockwave I know the first 2, not the second 2. And in someways, the idea of javascript appeals, partially because the other stuff is *so* powerful; I know this might seem goofy, but to a certain extent I dislike having an editor system that could easily have so much *more* graphic bells and whistles than the final game. I'll try to get a proof of concept going this weekend. -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com "Evaporation is God's paper towel" --Dylan Murray ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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