Re: [stella] Bounce: what next?

Subject: Re: [stella] Bounce: what next?
From: KirkIsrael@xxxxxxxxxxxxx
Date: 23 Sep 2003 22:47:44 -0000
A contest is a very cool idea.

Al, what would be the feasability of some kind of voting system
to go along with it? Do you think you have decent anti-flooding
technologies for something like that? (actually, just tying in 
votes with membernames might be enough)  Because then people 
wouldn't just help you in making levels, they could help you 
judge and rate' em as well ( AmIPlayableOrNot.com ;-)

If you could make a reasonably friendly editor that could then
use a template to make a custom version of bounce, that would
be great. You coud deal with the "too many random versions of 
bounce" problem very simply; every time you make a level with
the editor, it produces a special, custon, *one level* version
of the game.  If the editor is downloadable, you could maybe
distribute it w/ a version of DASM, and then have the editor have
one click (well, except for entering a file name maybe) editor
to bin production.

-- 
KirkIsrael@xxxxxxxxxxxxx    http://kisrael.com
 Two roads diverged in a wood, and I-
 I took the one less travelled by,
 Tripped over a branch, and broke my nose


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