Subject: Re: [stella] Disassembly of .bins.. From: "smf_4ever ." <smf_4ever@xxxxxxxxxxx> Date: Thu, 03 Apr 2003 14:09:46 -0500 |
From: Thomas Jentzsch <tjentzsch@xxxxxx> Reply-To: stella@xxxxxxxxxxx To: stella@xxxxxxxxxxx Subject: Re: [stella] Disassembly of .bins.. Date: Thu, 3 Apr 2003 21:03:37 +0200
David wrote: > Is there a process of disassembling bins larger than 4k or 8k?...
I have described that in a thread in the programming forum on AtariAge.
> Just for fun.. I was thinking about looking at the code for that > un-named activision title (with the bouncing guy and the music).. to > see if I can spot what could be missing for level completion?
> Has anyone else thought of this??
That would be Thwocker. Since I helped Activision with the PAL version I must have the disassembly somewhere. I'll have a look.
I already have tried to find the missing piece, but without success. But that doesn't mean that it isn't there.
Have fun! Thomas _______________________________________________________ Thomas Jentzsch | *** Every bit is sacred ! *** tjentzsch at web dot de |
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