Subject: Re: [stella] Programming tricks guide From: KirkIsrael@xxxxxxxxxxxxx Date: 9 Feb 2003 15:35:28 -0000 |
I've advanced a kind of similar idea before, was thinking about making an additional chapter to "2600 101" What would be most helpful to me is something that covered some basic things...for instance, I had trouble figuring out how to do the equivalent of "comparison if then"--i.e. in pseudo code if X < Y then do this end if with 6502/7 math. I know it's pretty basic for the guys who are really comfortable with assembly, but they mentioned I wasn't the first person to ask this... For Perl and some other languages, they sometimes call this a "cookbook", i.e. a collection of small recipes, some really basic, some more advanced. On my TODO for a "2600 Cookbook", I have: 6502 *set up variables-where? (ok locations to put variables, general overview) *memory overview (page boundary) (recently i revived my perl program that can read a DASM list file and find those pesky conditional branches over page boundaries...) *compare numbers (my earlie gotcha...) *basic math *overlay GRAPHICS *draw sprite *move objects *draw playfield *color overview- INPUT *read joysticks dir *read joystick button *read paddle- MISC *make a good kernal- *check for collisions *overview of sounds Just some ideas! -- KirkIsrael@xxxxxxxxxxxxx http://kisrael.com "Let 'em all go to hell except cave 76" --The 2000 year old man singing an early national anthem ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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