Subject: Re: [stella] Paddles From: Ruffin Bailey <rufbo1@xxxxxxxxxxx> Date: Sun, 07 Jul 2002 20:14:10 -0400 |
on 7/7/02 6:51 PM, Jeff Johnston at jeffryj@xxxxxxxxxxxxx wrote: > Found out the problem with the flickering (EQU overlap problem), but I'm > still curious if this is the current way of doing paddles. Welp, now that you've got paddle code I suppose I should ask if you've given thought to using the driving controllers... For games that shouldn't be limited to just one 360' revolution, they would seem ideal. ?? Ruffin Bailey ---------------------------------------------------------------------------------------------- Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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