Subject: [stella] Delurking...questioning From: "Andrew Wallace" <apeboy@xxxxxxxxxxxxxxx> Date: Thu, 4 Oct 2001 20:48:17 +0930 |
Hi there, A few weeks I decided to write a 2600 game (when I discovered that a convenient assembler and emulator was available). Why am I doing it? - not quite sure yet, but it is the most fun I have had programming for quite a while. Even the easy things are are a challenge. What am I doing? - I have quite a few games I want to write (none very original so far, but hopefully I will have an idea for an original game before I am finished this strange programming adventure). I have just begun a 'space laser' / 'space beam/ type of game (it seemed like an easy first 2600 project, 'in tune' with the capabilities of the 2600). I also have an idea to do a space zap type game, and maybe some sort of silly platformer, a sokoban type game, and just for a bit of fun, a linux shell mockup for display at work, and that original one I hope will come out of my brain. But enough about me, now for some questions. Which is the most accurate emulator available? Currently I am doing most of my testing with Stella running under Windows 2000. Which is the best way to run the program on a real 2600? I am planning to get one of Chad Schell's Cuttle Carts (if you are reading this Chad, I am in the (hopefully) final stages of getting the paypal confirmed). It seems like a really good way to this. Regards, Andrew - Archives (includes files) at http://www.biglist.com/lists/stella/archives/ Unsub & more at http://www.biglist.com/lists/stella/
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